- Primary keyword: Anime Fighting Simulator breathing styles are obtained from the Breathing Crate.
- Unlock cost: Prepare 150 Tensei Shards before rolling at the Hand Demon location.
- Available styles: Water, Thunder, Sound, and Flame are listed with rarity and move data.
- Best starting option: Water Breathing has the highest listed drop rate and a straightforward moveset.
- Rare upgrades: Flame offers the highest listed opening move damage, but its drop rate is the lowest.
Anime Fighting Simulator Breathing Styles Overview
Anime Fighting Simulator breathing styles are special combat abilities introduced with Update 6.5. They are rolled from the Breathing Crate near the Hand Demon spawn location in Dimension 2. Each style uses the Sword scale factor in the available move tables, so players should review their sword-focused setup before spending shards.
The current listed pool contains four named styles: Water, Thunder, Sound, and Flame. Their rarities range from Uncommon to Mythic, while their drop rates become sharply lower as the rarity increases. The Breathing Crate requires 150 Tensei Shards per roll, making resource planning important for players who want a specific result.
Video Highlights:
- Shows the Breathing Crate route through Dimension 2.
- Identifies the Hand Demon area as the key starting point.
- Demonstrates the listed breathing style abilities.
- Provides visual references for the crate and style effects.
Water Breathing
- Uncommon rarity
- Highest listed drop rate
- Reliable slash and area attack
Thunder Breathing
- Epic rarity
- Strong opening strike
- Fast, aggressive attack pattern
Sound Breathing
- Legendary rarity
- Explosive multi-hit attacks
- Longer cooldown profile
Flame Breathing
- Mythic rarity
- Highest listed first-move damage
- Lowest listed drop rate
| Breathing Style | Rarity | Drop Rate | Shard Cost | Scale Factor |
|---|---|---|---|---|
| Water Breathing | Uncommon | 69.61% | 150 | Sword |
| Thunder Breathing | Epic | 26.50% | 150 | Sword |
| Sound Breathing | Legendary | 3.12% | 150 | Sword |
| Flame Breathing | Mythic | 0.78% | 150 | Sword |
The 150-shard cost applies to each listed Breathing Crate roll. Save enough Tensei Shards for your target attempt instead of spending them without a plan.
The full reference table is available through the Breathing page on the Anime Fighting Simulator Wiki. Because the showcase video is labeled outdated, use it primarily for location orientation and visual ability references rather than assuming every balance value remains unchanged.
How to Reach the Breathing Crate
The Breathing Crate is located in Dimension 2, close to the Hand Demon spawn area. Players who already have access to nearby travel points can shorten the route by teleporting toward the closest unlocked location. The available route guidance identifies the Slime Stomach and Kame House as useful nearby landmarks.
If you are starting from the main spawn, follow the environmental landmarks rather than searching randomly. The route passes toward the dried lake and then continues toward the pink trees near the crate area. Flying or using fast movement abilities can reduce travel time, but the important requirement is reaching the correct Dimension 2 location.
Enter Dimension 2
Travel to Dimension 2 before searching for the breathing system. The Breathing Crate is not presented as a standard spawn-area feature.
Locate the Hand Demon Area
Head toward the Hand Demon spawn location. The crate is positioned nearby, making the boss landmark the most reliable navigation reference.
Use Nearby Landmarks
If available, teleport toward Slime Stomach or Kame House. From Kame House, look toward the dried lake and the pink trees.
Find the Breathing Crate
Continue toward the area beside the pink trees and interact with the crate once it becomes visible.
Check Your Shards
Confirm that you have 150 Tensei Shards before rolling. Repeat the process only when your resource plan supports another attempt.
| Starting Point | Directional Reference | Practical Note |
|---|---|---|
| Dimension 2 spawn | Turn toward the dried lake | Use the landscape to maintain direction |
| Kame House | Look toward pink trees | One of the closest named landmarks |
| Slime Stomach | Travel toward the Hand Demon area | Useful if already unlocked |
| Hand Demon spawn | Search the nearby crate area | Primary destination |
Use the Hand Demon spawn as your final landmark. Searching from an unrelated area can waste time, while the nearby lake, Kame House, and pink trees provide clearer visual checkpoints.
The crate location is separate from the combat decision itself. Reaching it does not guarantee a preferred rarity, so treat travel and shard collection as two parts of the same preparation loop.
Breathing Style Rankings and Move Data
The listed styles are easiest to compare through their opening moves, mastery requirements, damage values, and cooldowns. Every style has a Z move available at Mastery 0. The X move generally requires Mastery 10, while Flame Breathing requires Mastery 15 for its second listed ability.
The values below distinguish PVP damage from PVE damage. PVP values refer to player combat, while PVE values refer to boss damage. This difference matters when selecting a style for arena fights versus boss farming.
| Style | First Move | Mastery | PVP Damage | PVE Damage | Cooldown |
|---|---|---|---|---|---|
| Water | Water Slash | 0 | 160 | 50 | 7 seconds |
| Thunder | Thunder Clap | 0 | 225 | 70 | 8 seconds |
| Sound | Explosive Beads | 0 | 85 per hit, 3 hits | 25 per hit, 3 hits | 10 seconds |
| Flame | Blazing Universal | 0 | 255 | 85 | 8 seconds |
| Style | Second Move | Mastery | PVP Damage | PVE Damage | Cooldown |
|---|---|---|---|---|---|
| Water | Waterfall Basin | 10 | 25 per hit, 8 hits | 7.5 per hit, 8 hits | 10 seconds |
| Thunder | Thunder Slashes | 10 | 50 per hit, 5 hits | 15 per hit, 5 hits | 11 seconds |
| Sound | Roar | 10 | 135 per hit, 2 hits | 40 per hit, 2 hits | 14 seconds |
| Flame | Unknowing Fire | 15 | 35 per hit, 8 hits | 12.5 per hit, 8 hits | 14 seconds |
Style-by-Style Evaluation
Water Breathing is the most accessible option in the listed pool. Its 69.61% drop rate makes it the most likely result, and its seven-second Water Slash cooldown gives it a practical opening rotation. Waterfall Basin adds repeated hits after Mastery 10, which can help against targets that remain within the attack area.
Thunder Breathing trades availability for stronger listed direct damage. Thunder Clap has 225 PVP damage and 70 PVE damage, while Thunder Slashes adds five rapid hits after Mastery 10. This style suits players who prefer quick engagement and burst-oriented attacks.
Sound Breathing focuses on multi-hit explosive attacks. Explosive Beads hits three times, and Roar hits twice, but both abilities have longer cooldowns than the Water and Thunder openers. It can reward players who time area pressure carefully rather than repeatedly using short cooldown attacks.
Flame Breathing has the highest rarity and the lowest listed drop rate at 0.78%. Blazing Universal has the strongest listed first-move damage, with 255 PVP damage and 85 PVE damage. Unknowing Fire requires Mastery 15 and delivers eight listed hits, but its fourteen-second cooldown requires deliberate timing.
Best for Accessibility
Water Breathing is the practical first target because its listed drop rate is the highest and its cooldowns are comparatively short.
Best Listed Burst
Flame Breathing has the highest opening damage values, but its Mythic rarity makes it a difficult result to target.
Best Aggressive Option
Thunder Breathing combines strong opening damage with a fast-looking attack profile and manageable cooldowns.
Best Multi-Hit Focus
Sound Breathing emphasizes repeated explosive hits, making positioning and timing especially important.
For a first roll, Water Breathing is the most practical expectation. If you obtain Thunder, Sound, or Flame, keep the style if its damage pattern matches your preferred PVP or boss-fighting approach.
Farming and Combat Setup Tips
Breathing styles scale with Sword, so your combat setup should support sword-based damage rather than treating the style as an independent replacement for every other build choice. The listed move data also shows why cooldown management matters: a powerful ability can still feel inefficient if it is used without regard for its recovery window.
Use the following principles when testing a new style:
- Open with the move that matches your target’s position.
- Save multi-hit abilities for targets that remain inside the attack area.
- Track mastery requirements before judging the complete moveset.
- Compare PVP and PVE values separately.
- Avoid judging a style only by rarity.
- Practice the attack range before entering a serious arena fight.
- Keep enough shards for future rolls if you are pursuing a specific rarity.
| Combat Goal | Recommended Focus | Why It Matters |
|---|---|---|
| General progression | Water Breathing | High listed availability and short opening cooldown |
| PVP burst | Thunder or Flame | Strong listed opening PVP values |
| Boss damage | Flame or Thunder | Highest listed opening PVE values |
| Repeated area hits | Sound or Flame | Multi-hit second abilities |
| Low-resource planning | Water | Most likely listed crate result |
Cooldown Rotation
A simple rotation begins with the available Mastery 0 ability, followed by the second move once its mastery requirement is reached. Do not activate both attacks without considering whether the target can remain in range. Waterfall Basin, Thunder Slashes, Explosive Beads, Roar, and Unknowing Fire all include repeated-hit patterns that can lose value when enemies move away.
For boss encounters, prioritize reliable contact over maximum listed damage. For PVP, use the shorter opening windows to force movement, then reserve the longer cooldown ability for a confirmed opening. This approach keeps the style useful even when the opponent avoids part of a multi-hit attack.
Breathing Style Preparation Checklist:
- Reach Dimension 2 and locate the Hand Demon area
- Collect at least 150 Tensei Shards for one Breathing Crate roll
- Confirm that your build supports Sword scaling
- Unlock the required mastery for the second move
- Test PVP and PVE damage separately before changing your setup
Record how often each attack connects during real encounters. Listed damage is useful for comparison, but range, hit count, positioning, and cooldown timing determine practical performance.
Which Breathing Style Should You Choose?
There is no single choice that fits every player because the listed styles emphasize different strengths. Rarity describes availability, not an automatic guarantee that the style will suit your combat habits. A lower-rarity style with a convenient cooldown can be more comfortable than a rare style that requires precise positioning.
Use this priority order when deciding whether to keep a result:
- Check the moveset. Decide whether the attack range and hit pattern fit your playstyle.
- Check the scale factor. The listed breathing abilities use Sword scaling.
- Check the activity. PVP and PVE values are not identical, so choose around your main mode.
- Check the cooldowns. Shorter recovery windows support more consistent rotations.
- Check mastery requirements. A style is not fully represented until its second move is unlocked.
| Player Preference | First Style to Consider | Alternative | Main Reason |
|---|---|---|---|
| New player | Water | Thunder | Accessible pool position and simple rotation |
| Burst damage | Flame | Thunder | High listed opening damage |
| Fast pressure | Thunder | Water | Strong opening attack and moderate cooldown |
| Multi-hit attacks | Sound | Flame | Repeated-hit ability patterns |
| Boss-focused play | Flame | Thunder | Highest listed opening PVE values |
Players should also distinguish between rolling for a rarity and building around a style. If your goal is simply to obtain any breathing ability, Water is the most likely listed outcome. If your goal is a specific Mythic result, prepare for a much less predictable resource journey because Flame has the lowest listed drop rate.
The Breathing system should be approached as a progression layer rather than a reason to discard a functional sword setup immediately. Test the new ability, unlock its mastery requirement, and compare its real performance against your existing rotation before making a final decision.
Choose Water for an accessible and consistent starting point, Thunder for aggressive pressure, Sound for explosive multi-hit play, or Flame for the highest listed damage potential.
Q: How do I obtain Anime Fighting Simulator breathing styles?
Travel to Dimension 2, find the Breathing Crate near the Hand Demon spawn location, and spend 150 Tensei Shards per roll.
Q: Which breathing style has the highest listed drop rate?
Water Breathing has the highest listed drop rate at 69.61%, making it the most accessible result in the listed pool.
Q: Which style has the highest listed opening damage?
Flame Breathing has the highest listed opening values, with 255 PVP damage and 85 PVE damage for Blazing Universal.
Q: Do breathing styles use Sword or Strength scaling?
Water, Thunder, Sound, and Flame are listed with Sword as their scale factor. A separate Compass entry is shown with Strength scaling, but it is not included in the four-style breathing comparison.